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@@Viviana.craftwood
Ohhh so that how the orb work lol
@@Uzernahme
Wuyang is literally in the game already, think we ALL played wuyang early
@@sombrasombra-xg8oc
How is it this is the best overwatch has to come out with and marvel rivals is pumping out a fully developed and realised, new concept hero each month, bruh itβs actually
Insane
@@Wintertapier
Dare I say he is bad? ;w;
@@dastin4397
got a feeling that Resto shaman mains in WoW will like this guy
@@lush1us
I want a team liquid skin for wuyang
@@lush1us
All good... I start in bronze π
@@luckyflycat7121
I wonder how op will nano blade plus his ult going to be.
@@weekndfantasy
torb the entire game: βTORBJOOOORNπ£οΈπ£οΈπ£οΈπ£οΈβΌοΈβΌοΈβΌοΈ lindholmβ
@@adhamahmed2618
it feels like i am controlling jets somke from valorant
@@KinSurΓ©VillarausCuevas
This is the kind of hero design that we need. I played just 5 games with him and Iβm in love, lost 2 and own 3 and it felt like I won all of them π itβs actually so fun to land shots and manage your heals, as well as having an ult that genuinely feels impactful despite how simple it is
@@nobodys_fax1244
torbjΓΆrn lindholm
@@aeonbloodmoon
I feel like his primary fire requires too much concentration on controlling it (esp on console). As a support your time should be invested into scouting your surroundings, picking off low health targets quickly, and providing health and utility for your team. I do love the character a lot, his design is peak. Curious to see what adjustments theyβll make before his launch.
@@HappyMeal-wt2kl
I can imagine the cheats with this character are gonna be so confusing
@@clonkex
I honestly think if the cd on the wave-slam thing is lowered he will be a really good support with great flow
EDIT: Actually, after playing him a bit, I think a shorter cd on wave could be too strong
@@casey2209
The way you gotta control where the orbs go looks so damn difficult
@@masterofinfinity479
can we at least stop him from getting one-shotted by a tank
@@XylerPunk
I think they should let you see his orbs through walls to make hitting your targets a bit easier
@@js-ro5jk
This is the Hyrdrohomie representation we needed
@@GiornoKujo
"He's the hardest support"
>tries to line up the most insane guided shots ever
high skill ceiling =/= high difficulty
Wuyang M1
>deals 100 damage on a charged direct hit, at any range
>shots can be guided
>huge, easy-to-land hitbox
>no headshot required
>can deal splash damage if direct hits aren't feasible
>has 20 of them
compared to the damage outputs of other supports, wuyang has one of, if not the lowest skill floor to be effective with. All other supports either have very weak damage or damage that's only accessible at a higher skill floor.
@@iamcool544
I cant wait for all the "looks like your gonna get wet!" voice lines
@@TheTsukiKnight
The orbs are VERY SKILL BASED but the rest of his kit is quite simple and easy to use so it balances out
@@dustinbiester4401
Wuyang: concentrating so hard to land one primary shot.
Zenyatta: has already released 4 full volleys and killed 3 people.
I think this hero is dumb.
@@Toraloco
I think his E is his best ability. Too much time wasted on those orb sniping, i think it's better to position closer and save the extreme water bending for special situations
@@BassGrudge
we got fn nami from league on ow2 xD
@@common_cross
Wewind Wave
@@Ahilliard44
imo this is the best support they've come out with in some time. The kit isn't broken, and the skill cap is quite high. When people get good with this hero it's gonna be oppressive. His ult synergizes with almost every hero in the game and his mobility and survivability are amazing. 10/10 support hero imo
@@Schoenmann3
But why does the magic water not let Wuyang wall surf like Lucio? That was literally the first thing I attempted in the training ground was to see if he can 'actually surf' lmfao (obviously too cool for Blizz to consider ;P)
@@marvinadjei9179
I love the ability to
@@efesanli45
Its just boring, bad hero
@@MrWiplazh
Yeah magic doesn't exist in the Overwatch universe my ass
@@call.me.heisenberg6990
Why does he look so gay??
@@passerby4507
The character feels easy to play for me. His kit is reminiscent of zen (for harmony) + illari (for beaming with resource meter) + whatever projectile character, so nothing feels alien. His water orbs are so obscenely large plus the fact that you can control it makes it pretty reasonable to hit. His heals are really low maintenance, so you get to spend your time spamming water orbs.
@@QuDaRage
Why couldn't they just make him another melee character bruh
@@kevin10087
We need his sister in the game as well
@@nowrose7512
Stop playing this horrible game bro
@@TriChaser
Feel that eventually they would have to nerf his long distance shot, felt kinda OP when you can curve and still hit the widow. Maybe a fall off in damage or range.
@@CodebreakerRSK7065
Give this character a Gon Hunter x Hunter Skin
@@nisms5048
this is a very fluid character. no but actually in love with the vibe of him
@@HellsMascot
aiming wuyang's primary fire brings back memories of using rockets in Half Life 2 :)
i see this hero strongly enabling brawl-y compositions. he is hard to kill and provides incredible sustain to a full team playing together in space-taking maneuvers. he happens to have a unique primary fire that is challenging to use effectively, which might initially seem to counterbalance how much he strengthens brawl comps, but over time I think that ability to provide long-range poke damage and crazy follow-up kills will develop into a hero with a highly versatile playstyle.
he certainly needs tuning and quality of life changes to his kit, a kit that will take more getting used to than any other support, but overall i think he will prove to be less underwhelming than players currently think, given he's played in the right team comp (highly mobile brawl comp that is capable of poke and dive plays).
@@riptaiyo
Proposed changes just make it a shoot straight further it goes more damage, the control gimmick is annoying for us blind console players. Make his heals separate + diff buttons
Part 1 zen like heals
Part 2a illari heals w L2
or
Part 2b primary fire heals like bap keep L2
This hero is unnecessary complex for the sake of being complex
None of his kit allows for that much skill expression like these paid ow content creators would like you to believe so blizzard said fuck it Let's make him stupidly weird to play with
@@superandommania4901
seris from paladins now? first cassie now this?
@@unorevers7160
If you use the projectile on long distance just hold leftclick and trace the enemy with your cusor. The ball will autocorrect to your exact cusor position.
Would hbe amazing if you could see your own projectile through walls tho
@@AmomenttobeReal
it looks like a zenyatta leaving the heavy lifting of healing to the other support and focusing on dps and pocket 1 character
@@Hertogz
Looking forward to when they add him in stadium, bet his kit is gonna have some great synergies with his controllable water bomb primary.
@@kimchiBooonoo
Personally, as a support main, I was really waiting for a cool and unique ability that is focused on support or healing. Either a skillshot heal that is rewarding and/or a brand new tool/cc.
So yeah.. the hero works but it seems the only fun is to land curved balls..
Imagine if the range of healing was increased - that the passive mark could be applied with a different button (so he could at least give some heals to a second person)
That his movement ability has a higher jump and has a boost/cc to it. With such a long cooldown, maybe he could give some speed to teammates he touches (like he is surfing around the map to give speed or damage reduction or the opposite a debuff (the wave he rides slows people in contact )
Or that the explosion water ball gives a small water armor to allies. anything unique but not another dps in disguise
@@marcys1039
i had so much fun playing him and ngl i carried hehe
@@teddybear6949
What's next, a rock character for tank and a fire or wind character for duelist?.
@@aToastedPickle
Weakest*